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・ Legends of Anglerre
・ Legends of Anika
・ Legends of Bikini Bottom
・ Legends of Catherine the Great
・ Legends of Chima
・ Legends of Chima (soundtrack)
・ Legends of Chima Vol. 2 (soundtrack)
・ Legends of Country
・ Legends of Dawn
・ Legends of Eisenwald
・ Legends of Future Past
・ Legends of Harley Drag Racing Museum
・ Legends of Hockey
・ Legends of Jazz
・ Legends of Lust
Legends of Might and Magic
・ Legends of Motorsport
・ Legends of Motorsport (band)
・ Legends of Mount Shasta
・ Legends of Myrtles Plantation
・ Legends of Norrath
・ Legends of Notre Dame
・ Legends of Pegasus
・ Legends of Rock at Castle Donington
・ Legends of Rupganj
・ Legends of Russian Rock
・ Legends of Shannara
・ Legends of Skyfall
・ Legends of Tallinn
・ Legends of the coco de mer


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Legends of Might and Magic : ウィキペディア英語版
Legends of Might and Magic

''Legends of Might and Magic'' is a first-person shooter video game developed by Jon Van Caneghem through New World Computing and published by the 3DO Company in 2001. As a spin-off of the ''Might and Magic'' franchise, ''Legends'' has a fantasy theme. Reviews likened the game to a medieval ''Counter-Strike'', but criticized it for being a mediocre clone.
== Gameplay ==
Gameplay in ''Legends'' is almost entirely online. An offline practice mode exists, but the game does not provide bots to simulate actual gameplay conditions. Players pick a server, and then choose from six classes of either the evil team or the good team. The evil team consists of the Heretic, Archer and Warrior, and the good team of the Paladin, Druid and Sorceress. The players then enter a map. Each map exhibits one of four game types:
*Sword in the Stone: Each team must attempt to gain control of the sword and reach the exit. It is essentially a variation of one-flag CTF.
*Rescue the Princess: The good team must try to save a princess who is guarded by the evil team. This mode is similar to the hostage rescue mode in ''Counter-Strike''.
*Warlord Escape: A player assumes the role of the warlord, who must be escorted by the others to safety. This is nearly identical to the VIP missions in ''Counter-Strike''.
*Slay the Dragon: Both teams battle in a map containing a fire-breathing dragon. The team that kills the dragon wins the match.
In addition to the opposing team, hostile creatures may be present for players to fight (the host of each game decides whether or not there will be monsters). By killing monsters and opening treasure chests found on the map, and also by winning rounds, players earn gold with which to buy equipment. Players lose these items when they die or at the end of a match, whichever comes first. This was another flaw attributed to the game; as players lose everything once matches end and start with only basic gear at the start of each new one, there was no long-term reward and no way for more experienced players to gauge their skill against the less experienced.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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